Showing posts with label audio. Show all posts
Showing posts with label audio. Show all posts

Saturday, March 24, 2012

Why would you pay for something and leave it behind? Don't Forget Your Session Data!

Why would you pay for something and leave it behind? Would you go to a game store and buy a video game and leave with just the receipt? Thats whats your doing when you leave a recording session without your session data. Quite often I get artists who want me to edit their songs by making a clean version or want me to mix it, but all they have is the rough mix from the studio. The rough mix in a way is like your receipt from the store. It shows what you purchased as a rough mix shows what you did at the studio that day. So when your friend says bring the game over so we can play, you have to say well its at the store. Same as when I ask “do you have the session data?” And the reply is “it’s at the studio.” When it comes time to do more with the song and you don’t have the session data, then you ultimately have to re-record the song, or as in my analogy you have to repurchase the video game again. When you leave the session there should be at least two people who has your session data, and one of them is you as the artist. If you have a personal engineer then they should keep a copy as well. If you’ve hired an engineer that works at the studio then the studio should keep a copy on file. Most studios will have you sign an agreement saying they will keep your session on file for X amount of days, months, etc. If you decide you don’t want to work with that engineer or studio anymore you can bring your session data to another studio and pick up where you left off. And you should never pay extra for your session data from a studio. If a studio tells you they can’t give you the data and try to charge you for it I would not do business with that studio. I have not seen this happen but I can see a studio doing it to make sure they keep your business. If they are the only ones with your session data then you have to go back to them to record. I wouldn’t be surprised if a studio has attempted to pull that off. Bottom line you should always get your session data before leaving a recording session. I know everyone is happy to get the rough mix of what they did but the session data is far more important. Its yours, you paid for it, so don’t leave it behind.

Sunday, August 8, 2010

summer namm 2010


Summer Namm was held here in Nashville and for the first time it was open to the public so I had to go. I had a great time. Got to see some cool products and attend some interesting seminars. MXL new channel strip was very nice. It was a transparent mic pre and compressor in a 1U rack space. The rep said it would cost around $500 when it was released. MXL also had some new mics they were showing off.
Rackwriter definitely caught my eye with their product. It was a rackmountable dry eraser board for your rack. This was brilliant! No more using masking tape on your rack. I have to get me a couple of these. The Yamaha Terion was pretty cool, but I couldn't see myself using for serious production, and it was a pricey. Beamz interactive music system made my jaw drop. Hand activated triggering of music samples. I was even more blown away when the rep said I could load in my own samples. Think this product would cost a $1,000 I was shocked when he said it was only $200. I vision kids having fun this but then I could see DJ's using this to trigger songs.
I'm not a guitar player but guitars is mostly what Summer NAMM is all about. The show is I would say 70% guitars. Below are some pics and videos of my visit to Summer NAMM 2010.





Sunday, February 14, 2010

Nashville Musicians Hall of Fame



I went to the Musicians Hall of Fame this past Friday since they will be closing their doors for good this weekend due to new construction going on downtown Nashville. The Hall of Fame was nice but what really caught my attention was the recording console used by Owen Bradley. Quoted by the older lady next to me as I observed the console "Nashville would not be what it is today if it wasn't for Owen Bradley." The console was the oldest one I have ever seen. Its like I was looking at an SSL's great ancestor. From the description posted above the console, this was the first recording console in the Quonset Hut studio on Music Row, also known as CBS studio B. Took some pics and shot a short video. Enjoy!